3D Environments

Made using Autodesk Maya, Adobe Substance 3D Painter, Premiere Pro, and Photoshop

“Potion and Pillows”

Jayden Swann and Jessie Chen

The idea of this project was to create and interior environment that was “cozy” and “magical”. I did a majority of the 3D modeling and texturing, while Jesse delved into the lighting, alpha channels, and camera animation.

“Gothic Goddesses”

Jayden Swann, Talayah Jones, and Haley Kershaw

The aim with this project was to create a 3D exterior that had a gothic theme to it that was inspired by a senior animation thesis concept at Central Michigan University called “Merge”.

“Checkpoint”

Jayden Swann

I wanted to create a tiny world that incorporated Romanesque architecture. From there the idea flourished. This was my first big project exploring 3D lighting and alpha channels.